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Old Dec 08, 2007, 08:00 PM // 20:00   #181
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Quote:
Originally Posted by fishy go moo
a ranger / warrior brings 5 attack skills and thats not bad, so if im a monk i shouldent bring 5 monk skills? and if i did bring party buffs instead of attack skills i would still be doing more dmg than if i brought anthem of flame or something, because guess what, THEY MADE SPEAR MASTERY FOR A REASON
What ranger or warrior brings 5 attack skills? And that monk comment was just retarded.
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Old Dec 08, 2007, 08:01 PM // 20:01   #182
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Quote:
Originally Posted by fishy go moo
1. my paragon rarely uses shouts because i have an awsome spear build that fricking owns about every class
2. motavation needs a buff, lolz, and that one shout that heals a party if you use a skill, useless
3. Command needs a buff
moomoomoomooomooo FISHHHHH <3
i'd say ur a retard for that post, but, the moo gives you away. (its /sarcasm)
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Old Dec 08, 2007, 08:06 PM // 20:06   #183
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Quote:
Originally Posted by fishy go moo
ok here is the build i use in pvp (dont diss it because i can kill lots of things with it, and no i dont RA)

14 spear (headpiece + minor)
12 leader
2 command
2 beast master (i like to show off my black widow)

Charm Anmial
sunspear rebirth signet (take maiming spear / spear swipe/ burning shield for pvp)
go for the eyes
hekets rampage (to build up adrn fast)
spear of lightning
barbed spear
cruel spear
blazing spear
Why do you need 12 leadership if you only have 1 shout which is linked to comand? Hekets rampage is bad because it can't be used with attack skills taking away a lot of your dps. Please don't be so ignorant and listen to other players sugestions.
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Old Dec 08, 2007, 08:11 PM // 20:11   #184
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Quote:
Why do you need 12 leadership if you only have 1 shout which is linked to comand?
i have no idea
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Old Dec 08, 2007, 08:16 PM // 20:16   #185
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idk ill change it to command but anyways

hekets rampage is to build up ADRENLIN and you can use one attack skill and throw it 33% faster then it ends i think its a bug or something

and leadership is for burning shield / spearswipe
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Old Dec 08, 2007, 11:30 PM // 23:30   #186
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Well paragons are dirt =P

They'd make me feel dirty if I had enough cash to support one.
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Old Dec 08, 2007, 11:42 PM // 23:42   #187
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Quote:
Originally Posted by Rexion
who doesn't love a man that:
1. has a looong stick
2. shouts all the time
3. doesn't wear pants

...i feel very dirty :]
Hmmm....



Also for a more sophisticated night out....

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Old Dec 10, 2007, 01:31 AM // 01:31   #188
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Isamu wins the thread. Hands down.
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Old Dec 10, 2007, 03:17 AM // 03:17   #189
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what does imba stand for
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Old Dec 10, 2007, 04:10 AM // 04:10   #190
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Quote:
Originally Posted by Johnny_Chang
what does imba stand for
It stands for imbalanced
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Old Dec 11, 2007, 01:49 PM // 13:49   #191
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Quote:
Originally Posted by Toxage
Mesmers?
Assassins?
Ritualists?

There are more professions that are "shunned" more then paragons... paragons aren't even shunned. but they don't get some super awsome build from god.... I have no problems with paragons being powerful, but let's be honest... Isn't 87% Damage Reduction for the whole party WITH powerful dps a little imbalanced?
I find it interesting people claim paragons, are not wanted. I use my brother's paragons at times and I am BEGGED to join groups to the point I have to put people on my ignore list because they pester me so much to join their groups. PvE guilds would LOVE to have another paragon in their guild because paragons are the GW GODS, they are unstoppable angels of death.
Not when you are taking 300 damage[on average] from Bosses in Hard Mode!
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Old Dec 23, 2007, 02:45 PM // 14:45   #192
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Quote:
Originally Posted by Toxage
Do you feel bad when you used a Paragon in PvE? It's just that there so powerful I almost feel bad using them. When a Paragon it is almost boring to play, just c+space, your literally invincible. There is no thinking involved.

Anytime I see a Paragon they are 90% of the time running a variation of this:
Aggressive Refrain
Save Yourselves
Focussed Anger {E}
They're On Fire!
There's Nothing To Fear!
For Great Justice

"They're on Fire!" at Leadership 12 = 29% reduction / 71% damage
"There's Nothing to Fear!" at Sunspear rank 8 = 31% reduction / 69% damage
(ToF) .71 x (TNtF) .69 = .49 (or 49% damage is received / 51% reduction)

Then with +100 Armor - Every 40 Armor Reduces Damage Dealt By Half

51%/2 = 25.5%

25.5%/2 = 12.75%

87.25% Reduction From 1 Charecter and that's balance?
Interesting read. I saved this link a few weeks back and have been reading this. Trying different builds with my new Paragon.... I now was looking to set up this build. Problem thou.... This Godly Build requres you to have 2 farmed skills at high ranks to be the totally dominant build its claimed to be.
I think I have 10 kurzick points and not even rank 1 sunspear for my paragon.
Thats 2 skills down.
So who wants to FFF for me ?
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Old Dec 23, 2007, 03:02 PM // 15:02   #193
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Quote:
Originally Posted by Cleavage
Interesting read. I saved this link a few weeks back and have been reading this. Trying different builds with my new Paragon.... I now was looking to set up this build. Problem thou.... This Godly Build requres you to have 2 farmed skills at high ranks to be the totally dominant build its claimed to be.
I think I have 10 kurzick points and not even rank 1 sunspear for my paragon.
Thats 2 skills down.
So who wants to FFF for me ?
Not really tbh, sy! "requires" only rank 1 which is very easy to obtain, and you will get at least rank 7 sunspear just by completing NF.
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Old Dec 24, 2007, 09:39 AM // 09:39   #194
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Dirty - nah. I felt dirtier playing my necro but that comes with the profession, handling the undead isn't that clean.

Seriously, i dont feel dirty at all but then again i'm not using that overly defensive build - i'm more in the middle most of the time. I feel like an walking medical station but that's what i like.
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Old Dec 25, 2007, 04:57 AM // 04:57   #195
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Ah, I guess ToF does stack with TNTF after all? I'd been wondering about that.

Using PvE only skills that provide good defense on a character who's class is meant to provide good defense? Dosen't feel too dirty to me lol. I feel dirtier playing ele and doing a buttload of damage, but then again that's their job too. 'Cept ya know, they don't have to have pve only skills to do that.
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Old Dec 25, 2007, 02:01 PM // 14:01   #196
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When anet implemented the armor stacking cap, you would have thought they'd like... balance the damage numbers of the enemy mobs keeping in mind that peoples max armor will be around 140 and the minimum about 60. Instead they give you a skill that stops you from dying by giving you a maintainable +100.

I think the best bet would be to hope they don't make the same mistakes in Guild Wars 2, I'm sure to a casual player that doesn't really pay a great deal of attention to all the skills Guild Wars can still offer a substantial challenge, to someone that's played for a while, the only way to make the game a challenge is gimping your bars and intentionally playing badly. The elite areas generally are not elite either - in other MMOs if you were casual, you wouldn't do "elite" things because well, you couldn't. Guild Wars really lacks high end difficult content and a lot of it has to do with the options givens to players in poorly designed skills which take all challenge out of the game. (and consumables)

But everyone should be able to do everything right? balance in pve doesn't matter, it doesn't matter what other people are doing, I don't have to use them skills.. all that other bullshit people tend to use as an argument etc..

Also i like how all the different people in SMS contradict each other, so amazing.

Last edited by yesitsrob; Dec 25, 2007 at 02:35 PM // 14:35..
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Old Dec 25, 2007, 03:29 PM // 15:29   #197
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Quote:
Originally Posted by yesitsrob
When anet implemented the armor stacking cap, you would have thought they'd like... balance the damage numbers of the enemy mobs keeping in mind that peoples max armor will be around 140 and the minimum about 60. Instead they give you a skill that stops you from dying by giving you a maintainable +100.

I think the best bet would be to hope they don't make the same mistakes in Guild Wars 2,
I'm sure to a casual player that doesn't really pay a great deal of attention to all the skills Guild Wars can still offer a substantial challenge, to someone that's played for a while, the only way to make the game a challenge is gimping your bars and intentionally playing badly. The elite areas generally are not elite either - in other MMOs if you were casual, you wouldn't do "elite" things because well, you couldn't. Guild Wars really lacks high end difficult content and a lot of it has to do with the options givens to players in poorly designed skills which take all challenge out of the game. (and consumables)

But everyone should be able to do everything right? balance in pve doesn't matter, it doesn't matter what other people are doing, I don't have to use them skills.. all that other bullshit people tend to use as an argument etc..
Also i like how all the different people in SMS contradict each other, so amazing.
I kinda hope they do, for the sole reason that I know that in gw2 there will be cookiecutter builds again. And there will be elite missions/areas where people will refuse to take people of proffesion A in there party becuase there is no cookiecutterbuild for that area that contains proffesion A.

Now titlebased pve skills are most of the time not proffesionbased so if they would become part of a cookiecutterbuild there would be less chance that only that sole proffesion can run that build. (like ursans now)

Any proffesion can put sy in there skill bar and use it up to some efficienty.

IMO pve skills are the biggest skillbalance that pve ever had.
As now finally every proffesion can do each area in the entire game (something that was only possible for a couple of proffesions before).

Also a question to all the people who find this build overpowered (time before ursans):
a.how many of you tried to get in a random pug (none allaince/guild/friends) at an elite mission running that build ?
b.And if you tried how many times you actually got in a group ?
c.And if you did get in a group and entered the elite mission/area, how many groups did you manage to kill before people started to leave because someone died, blaiming you for waisting there time with your "so called godmode" build ?

to anwer my own questions:

a. long, atleast 3 months
b. around 20
c. each single time, max amount killed groups: about 4

So when it comes to elite missions that build already is a no-go.
NM doesn't really needs this build.
So the only place you can use this build is when vanquishing (at wich it rocks). At the other hand the 3 n/rt builds are equally powerfull as the 1 paragon 2 fire eles set up.

I agree with that pre-last sentence, if you leave out the sarcasm that is.
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Old Dec 25, 2007, 04:18 PM // 16:18   #198
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Quote:
Any proffesion can put sy in there skill bar and use it up to some efficienty.
Quite certain that having an elementalist wand 8 strikes of adrenaline for 3 - 6 seconds of SY is moronic.

Quote:
Also a question to all the people who find this build overpowered (time before ursans):
a.how many of you tried to get in a random pug (none allaince/guild/friends) at an elite mission running that build ?
b.And if you tried how many times you actually got in a group ?
c.And if you did get in a group and entered the elite mission/area, how many groups did you manage to kill before people started to leave because someone died, blaiming you for waisting there time with your "so called godmode" build ?
a) I tend to not associate with random pugs so non-friends list based pick ups have absolutely no relevance to me. I would not want to for one second join a pug for an elite area because I've took the time to be in guilds and make friends with people who know how to play so I simply have no reason wasting my time to do that - I'm sure there are quite a few other people who could do such, but they'd rather argue with them instead about how hard the game was for their assassin before pve skills so they are good.

b) Didn't try

c) Never, obviously.

But quite frankly I don't see why the opinions and actions of such terrible players of the game should determine why PVE skills are good for the game. Anet simply dumbed the game down because a very large majority of their players are bad at it.

Quote:
to anwer my own questions:

a. long, atleast 3 months
b. around 20
c. each single time, max amount killed groups: about 4
Get a guild?

Quote:
IMO pve skills are the biggest skill balance that pve ever had.
As now finally every proffesion can do each area in the entire game (something that was only possible for a couple of proffesions before).
PVE skills every class could still do these elite areas, sure they might not get in pick ups, but as I determined, picks ups aren't worth getting in, quite frankly I don't believe in area can be a real challenge is a pick up group is able to do it. I don't think giving mesmers skill like Cry of Pain is a good means to get them used, frankly I think it's a complete cop-out on anets behalf, they should have got mesmers used by adding mobs that had realistic energy pools and good AI. I find it hillarious how they knew how subpar mesmers are to many other classes in PVE and when they inroduced Hard Mode they gave everything rocket speed cast times and 9,000+ energy making them even worse comparatively to other classes for PVE.

Quote:
So the only place you can use this build is when vanquishing (at wich it rocks). At the other hand the 3 n/rt builds are equally powerfull as the 1 paragon 2 fire eles set up.
N/Rt Soul Reaping abbuse while powerful has absolutely nothing on SY Spam, I don't know where them 2 fire eles came from. It's actually possible for 3 N/Rts to get out pressured by large numbers. 1 Para likely won't
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Old Dec 25, 2007, 08:21 PM // 20:21   #199
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Quote:
Originally Posted by yesitsrob
Quite certain that having an elementalist wand 8 strikes of adrenaline for 3 - 6 seconds of SY is moronic.
Well I said up to some sort of efficienty... and they can still spamm it and give 3-6 sec of +100 or don't they ?



Quote:
Originally Posted by yesitsrob
a) I tend to not associate with random pugs so non-friends list based pick ups have absolutely no relevance to me. I would not want to for one second join a pug for an elite area because I've took the time to be in guilds and make friends with people who know how to play so I simply have no reason wasting my time to do that - I'm sure there are quite a few other people who could do such, but they'd rather argue with them instead about how hard the game was for their assassin before pve skills so they are good.

b) Didn't try

c) Never, obviously.

But quite frankly I don't see why the opinions and actions of such terrible players of the game should determine why PVE skills are good for the game. Anet simply dumbed the game down because a very large majority of their players are bad at it.
Well ever considered that some people who want to do an elite mission don't are in a huge allaince ? Or don't have a full friendlist of elite mission/area farmers ?

Everyone should be able to do an elite mission or elite area... and I personally don't think a-net would make it impossible for one proffesion to do an elite mission/area but as we all know people prefer not to think out of the box...
Still those same people are angry about this build beeing to powerfull while they would never allow a paragon in there teams because they would have to change the cookiecutterbuild they are playing. And if you do get em far enough to get you in your team than they start quiting the moment it get messy.

Well ever considerd that mabye the not elitest gwplayer isn't dumb but just doesn't want to do it with a cookiecutterbuild ?
Ever considerd that they mabye want to do that elite mission with there ,godforbid, paragon ?
But that before pve skills get inplented that was a no-go ?
Ever considerd that anet mabye didn't want it that only people playing proffesion x,y and z can do the elite mission while the rest of the proffesion are left out ?
Ever considerd that those people are happy that they can finally do there elite missions, something they wanted to do for o so long but couldn't due to cookiecutterbuilds ?

Also those terrible players you are talking about are the better normal players...

Also:
elite missions are intended to be hard ---> a big part of the gwplayers can't do elite missions becuase they are to hard...

you might claim that elite missions and etc are tooo eassy for you
but a big part of the people who play gw actually think different.
Mabye you are the one beeing wrong instead of them ?
Mabye elite missions are actually hard... mabye not for you, but for other people
and for THOSE people pve skills are a great thing, mabye not for you...
but for them, the biggest part of the gwplayers.

Quote:
Originally Posted by yesitsrob
Get a guild?
I'm in a guild, it just doesn't include alot of people that vanquish/ do elite stuff... so I'm on my own if I try to do that.
And I don't think I'm the only one...
And this build is the only way I can vanquish.



Quote:
Originally Posted by yesitsrob
PVE skills every class could still do these elite areas, sure they might not get in pick ups, but as I determined, picks ups aren't worth getting in, quite frankly I don't believe in area can be a real challenge is a pick up group is able to do it. I don't think giving mesmers skill like Cry of Pain is a good means to get them used, frankly I think it's a complete cop-out on anets behalf, they should have got mesmers used by adding mobs that had realistic energy pools and good AI. I find it hillarious how they knew how subpar mesmers are to many other classes in PVE and when they inroduced Hard Mode they gave everything rocket speed cast times and 9,000+ energy making them even worse comparatively to other classes for PVE.
For alot of people pugs are the only way, and those people still diserve to do the elite mission, no?

Quote:
Originally Posted by yesitsrob
N/Rt Soul Reaping abbuse while powerful has absolutely nothing on SY Spam, I don't know where them 2 fire eles came from. It's actually possible for 3 N/Rts to get out pressured by large numbers. 1 Para likely won't
tof mabye ?
Well 2 eles might be able to pressure the hostile mob ...
I was just trying to show that the paragon build isn't so uberpowerfull as some claim.
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Old Dec 25, 2007, 08:31 PM // 20:31   #200
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Quote:
Originally Posted by Cleavage
Interesting read. I saved this link a few weeks back and have been reading this. Trying different builds with my new Paragon.... I now was looking to set up this build. Problem thou.... This Godly Build requres you to have 2 farmed skills at high ranks to be the totally dominant build its claimed to be.
I think I have 10 kurzick points and not even rank 1 sunspear for my paragon.
Thats 2 skills down.
So who wants to FFF for me ?
Not really... I got max sunspear in 1 week, and Savior of Kur in 2 months all with casually playing the game. So it's not really that hard.
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